Play the hosted release to begin in the Mos Eisley Cantina, or choose your owned Steam installation below.
The hosted release reads authorized game archives through this site.
Original hub scene, chapter-door names, models, terrain and textures are decoded locally.Load an extracted _PC.GSC scene. Its geometry, textures and placements stay on this device.
Choose a scene to start.
Choose the folder made by prepare-playtest.ps1. Models, animation and terrain are read locally.
Character assets not loaded.
Playtest: WASD move · Shift walk · Space jump / double jump · J saber combo · drag to orbit · Escape pause.
Original meshes, clips and grounded combo timing. Test encounter and provisional movement; original level scripts, enemy AI, progression and full combat are incomplete.
Port source and licensesChoose the original Steam folder to index all available episodes.
WASD move · Space jump · J attack · Hold K for Force / build · Escape pause.
Economy not loaded.
Development ledger: fresh pickup reset and source-derived economy. Original mission initialization, objectives, exit logic, enemy AI and vehicle mechanics are still incomplete. Area inspection grants no story completion or unlocks.